Spell Slots
This is my first Game Jam (and my first official game), so any feedback is appreciated
SPELL SLOTS
You're a frog wizard, and a wave of enemies has shown up to disrupt your town. Fight them off one at a time by spinning a slot machine to cast your spells.
Each turn, spin 3 reels. Match the symbols to trigger an effect: deal damage, heal up, throw up a shield, or get cursed for the rest of the fight (if you're unlucky).
You can use the Shards that you collect from rolling to reroll the wheel in tough situations.
HOW TO PLAY
Spin - roll 3 symbols. Match 2 or 3 of a kind to trigger an effect.
Reroll - Reroll as much as you want (if you can afford it). Costs 3 Shards.
Shards - earned automatically, spent on rerolls.
Curses - roll 3x Curse and pick the lesser of two evils. Curses last the whole fight.
Defeat each enemy in turn, and reclaim your town.
CREDITS
Design, Art, and Programming:
Kahlan Hagerman
Audio:
"Fire Burst Flash" by Za-Games - freesound.org/s/539972 - CC0
"Spark sound" by michael_grinnell - freesound.org/s/464428 - CC0
"BGM" by klavo1985 - freesound.org/s/393803 - CC0
"Wind" by lukabea - freesound.org/s/660486 - CC0
"Spin" by designerschoice - freesound.org/s/829663 - CC0
"Heal" by KeshaFilm - freesound.org/s/471834 - CC0
"Shield Up" by Diasyl - freesound.org/s/792354 - CC0
"Shield Down" by nekoninja - freesound.org/s/370203 - CC0
"Curse" by rubberduck9999 - freesound.org/s/676314 - CC0
"Bouncy Ball Bouncing on a Bald Head with Yelp" by NathanaelBray - freesound.org/s/650973 - CC0
"Minotaur Hurt" by JuanLasso - freesound.org/s/491738 - CC0
"Werewolf Hurt" by Bananaboatman33 - freesound.org/s/257635 - CC0
"Defeat" by TheZero - freesound.org/s/368367 - CC0
"Victory" by colorsCrimsonTears - freesound.org/s/607407 - CC0
Built with Godot Engine 4
Made for The Very Serious Juniper Dev Game Jam, 2026
| Published | 3 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | KahlanOnPurpose |
| Genre | Strategy |
| Tags | Fantasy, Godot, Pixel Art, Roguelike, slot-machine, spin, Turn-based |
| Content | No generative AI was used |









Comments
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Fun game! Maybe you could work on the enemies having different effects on the player or different strengths/weaknesses. That is more a suggestion though, because this game looked nice and was fun to play. The spinner also look *very serious*, so that is nice :)